﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Coolzon.Realtime.Contracts.CommandData
{
    /// <summary>
    /// 响应打开场景数据类
    /// </summary>
    [Serializable]
    public class RespOpenSceneData
    {
        /// <summary>
        /// 打开模式
        /// </summary>
        public string SwitchMode { get; set; }

        /// <summary>
        /// 框架名称
        /// </summary>
        public string FrameName { get; set; }

        /// <summary>
        /// 场景名称
        /// </summary>
        public string SceneName { get; set; }

        /// <summary>
        /// 参数字符
        /// </summary>
        public string ParameterString { get; set; }

        /// <summary>
        /// 视图状态信息
        /// </summary>
        public string ViewStateToken { get; set; }
    }
}
